Sunday 3 May 2020

Game#10 : Lunar Jetman

So the completely original arcade adventure is now working except for sound effects.

I think the next thing I'll do is this sort of "Micro sprite language" ; no use for main objects, but useful for twiddly things.  When bad guys die on this game, they just vanish, and it would be good to have a little, simple , animation for that.

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