So Pacman is working ; though I think I've set the default speed a bit slow. This isn't because it can't go faster, it's just an arbitrary choice.
Definitely will fix that because I've just realised I forgot to decrement the life counter when you lose a life. Which makes it a bit easy.
I'll fix that for the next upload though.
This is version 0.68. One bug fix ; there was a gap between sounds in the queue which threw timing and the sound effects out. I've also add min() max() and quiet() to the keywords.
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Breaking change
We all make mistakes. One early mistake I made was copying (partly) the old thing in Microsoft BASIC where you didn't have to declare ...
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I'm quite surprised. I actually am finding doing this rather, well, boring. It's a bit like manually translating a foreign langu...
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So the completely original arcade adventure is now working except for sound effects. I think the next thing I'll do is this sort of ...
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